Exporting primitives

You can use Thermal Model Exchanger to export primitives from Thermal Desktop into Simcenter 3D Space Systems Thermal.

In Thermal Desktop, you can use finite difference primitives to create your thermal model. They are specific geometric shapes that have internal conductances calculated using finite difference conduction methods. Thermal Model Exchanger (TMX) supports the following Thermal Desktop 2D and 3D primitives:

  • Cylinder (2D)
  • Disk (2D)
  • Rectangle (2D)
  • Elliptic Cylinder (2D)
  • Elliptic Cone (2D)
  • Polygon (2D)
  • Solid Sphere (3D)
  • Solid Ellipsoid (3D)
  • Solid Brick (3D)
  • Solid Cone (3D)
  • Solid Cylinder (3D)
  • Box (3D)

TMX supports Thermal Desktop 2D primitives with centered and edge nodes illustrated in the following table.

Rectangle Primitive with Centered Nodes Rectangle Primitive with Edge Nodes

During the export to Simcenter 3D, TMX converts the Thermal Desktop 2D and 3D primitives into 2D and 3D meshes respectively. 3D primitives included in Radiation Analysis Groups are exported as 3D meshes surface coated with 2D null shell elements.

Primitive subdivision

In TMX, you can use Help Menu > Options > Primitive export subdivision box to globally set the primitive angular subdivision value, allowing you to control the level of detail in the exported primitives. By default, the Primitive export subdivision value is 3 and cannot be set lower than 3. This value overrides the primitive angular subdivision value defined in Thermal Desktop during the export.