Comparison of radiation calculation methods
This tables compares different radiation computation methods used for computing radiation exchange in thermal simulations.
Attribute | Hemicube rendering | Deterministic | Monte Carlo | GPU-computed view factors | GPU-computed ray tracing |
---|---|---|---|---|---|
Computation device | CPU | CPU | CPU | GPU | GPU |
Capabilities | Diffuse properties, Shadowed view factors |
Diffuse, specular, and transmissive properties Complex geometries Partial illumination |
Diffuse, specular, and transmissive properties | Diffuse properties Specular and transmissive properties are treated as diffuse properties. Cannot model real surface effects such as specular reflection, transmission, and Solar properties |
Diffuse, specular, and transmissive properties |
Accuracy | Less accurate Recommended for initial analysis |
High | High | Moderate | High |
Performance | Fast | Good Competitive with hemicube for planar surfaces |
Slow for diffuse properties; Competitive for specular/transmissive properties Slow for large models |
Very fast | Faster than Monte Carlo, deterministic; hemicube rendering; slower than GPU view factors |
Radiative heat load computation | N/A | Yes Diffuse reflections calculated using geometric view factors |
Yes | No | Yes |
View factor results | Yes Only used to compute geometric view factors for diffuse reflections |
Yes | Yes, when only view factors are calculated | Yes | No |