Comparison of radiation calculation methods

This tables compares different radiation computation methods used for computing radiation exchange in thermal simulations.

Attribute Hemicube rendering Deterministic Monte Carlo GPU-computed view factors GPU-computed ray tracing
Computation device CPU CPU CPU GPU GPU
Capabilities Diffuse properties,

Shadowed view factors

Diffuse, specular, and transmissive properties

Complex geometries

Partial illumination

Diffuse, specular, and transmissive properties Diffuse properties

Specular and transmissive properties are treated as diffuse properties.

Cannot model real surface effects such as specular reflection, transmission, and Solar properties

Diffuse, specular, and transmissive properties
Accuracy Less accurate

Recommended for initial analysis

High High Moderate High
Performance Fast Good

Competitive with hemicube for planar surfaces

Slow for diffuse properties;

Competitive for specular/transmissive properties

Slow for large models

Very fast Faster than Monte Carlo, deterministic; hemicube rendering; slower than GPU view factors
Radiative heat load computation N/A Yes

Diffuse reflections calculated using geometric view factors

Yes No Yes
View factor results Yes

Only used to compute geometric view factors for diffuse reflections

Yes Yes, when only view factors are calculated Yes No