Planet view factor calculation without ray-tracing

The planet view factor is the element's view factor to the planet.

To calculate the planet view factor, first, a preliminary viewing check is performed to see whether the element's surface sees any part of the planet.

Lump mass and beam elements can always see the planet.

If the shadowing option is requested, a preliminary blockage check is performed to screen out the shadowing surfaces that cannot block the planet.

If after the screening some possibly shadowing surfaces exist, the planet blockage factor is calculated:

  1. The planet is subdivided into 4×MESH2 sub-elements, while element i is subdivided into MESH2×NV sub-elements DAi.
  2. The view from each sub-element NV×MESH2 to each planet sub-element is then examined for blockage by checking whether any of the possibly shadowing surfaces interrupts their centroids' views of each other.
  3. An incremental planet view factor DEVFi is calculated with the Nusselt sphere technique for each sub-element DAi.
  4. The planet blockage factor for element i, PBFi, is then defined as:

    where:

    • DEVFmknb is the incremental view factor from the mth sub-element of element i to the kth sub-element of planet, calculated with the Nusselt sphere technique without blockage.
    • DEVFmkb is the incremental view factor from the mth sub-element of element i to the kth sub-element of planet, calculated with the Nusselt sphere technique with blockage.

The planet blockage factor equal one if there is full blockage, and zero if there is no blockage.

After the planet blockage factor is calculated, the unshadowed planet view factor (UPVF) is calculated with the analytical expression for the view factor from a small planar area to a very large sphere. Cylindrical two-node elements are approximated as equivalent surface area square cross-section rods, and lump masses are approximated as equivalent area cubes.

Then, the shadowed planet view factor is given by: